Offroad Speeder
June 25, 2012 10:14 pm Leave your thoughtsI’ve experimented with an offroad vehicle, based on the experiences gained with the truck. The basic setup wasn’t too difficult... View Article
I’ve experimented with an offroad vehicle, based on the experiences gained with the truck. The basic setup wasn’t too difficult... View Article
Had another go at the WheelCollider, as I wasn’t convinced that completely custom built vehicle physics would save that much... View Article
I experimented a little with the Unity physics and wheel collider features to try to get a working truck +... View Article
iTween must be one of the single most usefull scripts that are available. There is just one thing that makes... View Article
A nice script for creating a real time cubemap from an object position for use with a reflection shader to... View Article
Something small but usefull is the String.Format function, with which you can format your numerical outputs: using System; using System.Collections;... View Article
Here’s something that will calculate where two lines will intersect. If they don’t intersect then the two resulting vectors will... View Article
If you want to have an object turn automatically towards a target then you have to find out in which... View Article